Snake Eyes

Released: Jan 29 2012

Platform: Windows / Xbox 360

Developed with: XNA / C#

Developed by August Connolly, Ben Long, Faye Skeen, Jon Cattarin, Laura Jolly, Leif Dahl

My first game jam project, Snake Eyes was developed in XNA for Global Game Jam 2012 at Chico State where the theme was “A picture of an Ouroboros.” I was the only programmer in a team of artists, which was a fun experience, as I was getting pelted with incredible artwork faster than I could implement it into the project. The end result was quite different than the initial design due to time constraints, but it was a fantastic learning experience and started my passion for game jams.